Monday, June 15, 2009
jOG - Study Shows using jOG for a hour can give the user their recommended steps to be healthy - Press Release
The device hooks to your belt, whilst the Nunchuk and Wiimote connect into it. it measures the steps you take and moves the characters on screen to your steps. it works with many current Wii games.
LONDON --(Business Wire)-- Jun 15, 2009 The study by John Moores University in Liverpool revealed that one hour using jOG to play a typical Wii game involves taking 6,000-10,000 steps. 10,000 steps is the number the government recommends adults take each day to stay healthy. jOG more than tripled energy expenditure, and increased heart rate by 40% compared to seated game play, in the young adults who participated in the tests.
Launched earlier this year, the jOG is an add-on controller for the Wii that detects body motion. When the player takes a step, so does the game character on screen. Players become immersed in the game and are compelled to take light exercise. The jOG works with many existing Wii games and is a small device connected between the Nunchuk and Wii Remote that clips onto the player’s belt or waistband.
Information about this revolutionary new Wii controller is available at www.jog2play.com. There is also a competition to win a jOG, plus a Wii console and five games, which is open until 27th July. Visitors to the website will also be able to see the jOG in action as members of the public can upload clips of themselves using the jOG.
Already widely acclaimed, the jOG has been named the Gadget Show’s number one product from the UK Toy Fair 2009. It has also been rated ‘Essential Gadget’ by The Sun and featured on Jo Whiley’s show on BBC Radio 1.
Brendan Ludden, Managing Director of NCG said: “We’re really proud that we’ve achieved what we set out to do – to produce a unique accessory that adds to the sense of immersion as you play your favourite games, that is great fun and contributes to your daily recommended exercise.”
The jOG is currently available through online retailers www.amazon.co.uk, www.firebox.com, www.iwantoneofthose.com, www.prezzybox.com, www.play.com andwww.game.co.uk. It is also available through these high street retailers: Argos, Smyths Toy Superstores, Toys R Us, WHSmith and Asda.
The Driver Profile runs through the single player and multiplayer games that is unique to each player as it's based on the way the player plays the game. It measures the players driving personality, basically their driving style, the players success, whether they go for wins or positions, and the badges earned, these relate to "achievements" that can be obtained during a race.
The Driver Profile then creates rivalries, challenges and customisation options relevant to the player alone.
Guildford, UK – June 15, 2009 – Electronic Arts Inc. (NASDAQ: ERTS) today announced details on the exclusive driver profile system in Need for Speed™ SHIFT. Driver profile is the ultimate extension of the true driver’s experience. Extending through the single player career and online multiplayer modes, driver profile gives each player a unique game experience based on the way each player drives on the track. This exclusive driver profile system pushes the entire racing genre forward.
Driver profile is a tailor-made career mode based on four key game play components:
1. Personality - a player’s driving style determines whether they are an aggressive or precise driver.
2. Success - as in every race, the ultimate goal is to finish at the top of the podium.
3. Profile points - every car passed, every corner mastered, every opponent taken out generates profile points.
4. Badges - these unique icons bring individuality and style to each player’s driver profile, as each player races and completes top achievements.
As a player’s driver profile develops through the course of the game, it creates rivalries, triggers specific challenges and even unlocks vehicles and customization options. Need for Speed SHIFT’s multiple reward systems keeps players in each race regardless of their position.
“The new driver profile feature in Need for Speed SHIFT gives players full control of how they progress through game,” said Patrick Soderlund, Senior Vice President of EA Games Europe. “In SHIFT, how you drive is who you are behind the wheel.”
Need for Speed SHIFT is being developed by Slightly Mad Studios in collaboration with Black Box and Patrick Soderlund. Slightly Mad Studios includes developers and designers that worked on the critically acclaimed games GT Legends and GTR 2. The PSP® (PlayStation® Portable) version is being developed by EA’s Bright Light studio.
Need for Speed SHIFT is scheduled for release in the UK on September 18 on the PLAYSTATION®3 computer entertainment system, Xbox 360® video game and entertainment system, PC and PSP® system. More information can be found atwww.eagames.co.uk/shift or follow us on Twitter at NeedforSpeed. Press can download assets at www.eagames.co.uk/press
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA SPORTSTM, EATM, EA SPORTS Freestyle TM and POGOTM. In fiscal 2009, EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com
EA, EA SPORTS, EA Mobile, POGO and Need for Speed are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries.
DSi: a Picture of all of pokemon's Pixels characters, buildings, pokemon and more together in one "poster" http://tinyurl.com/ndwmtr
PSPgo: it's rumored at Games Con Sony will announce a PSPgo shop. games/apps cost $2-$6, be under 100mb + more. http://tinyurl.com/nhhddv
Metal Gear Solid Rising will not use the MGS 4 engine. a new one is being built, will look better than MGS 4. http://tinyurl.com/neqgob
Criterion has said that nobody's maxed out the 360/PS3, those who say it have just ran out of ideas. http://tinyurl.com/lclk9v
Analysts predict that by the end of 2009, modern Warfare 2 will have shipped over 11 million units. http://tinyurl.com/kor4sb
Wii: Capcom have not denied that there could be a Street Fighter IV game. core elements possible. http://bit.ly/w0VFy
PC: Ghostbusters requires Internet connection to authenticate the game, doesn't use the Internet again at all. http://tinyurl.com/lfrzlc
Obsidian, Fallout New Vegas dev's, are working on a forth game. currently unannounced, it uses their own engine. http://tinyurl.com/kuvlcx
DSi: The ESRb has a listing for Gauntlet, published by Majesco. the game had been canceled by backbone. http://tinyurl.com/lbd8sy
QTE Blog: What Have You Played This Week? http://tinyurl.com/mndv4l
PS3: Final Fantasy Tactics has been rated by the ESRb. most likely PS1 Classic. http://tinyurl.com/mx3vn3